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[PUBLIC] Browncoats - The Cover Story
October 2013
 
 
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Sun, Aug. 8th, 2010 10:42 pm
[PUBLIC] Browncoats

So today I was a last-minute drop-in for a 4-hour one-shot LARP set in the Firefly/Serenity Universe (The 'Verse) called Browncoats. The game ran in Tewksbury, which is only about half an hour from here on a Sunday. The writer apparently had only playing in three games before (all at Vestival), and the game had a very Robertsian feel to it. It ran with about a dozen PC's, including one of the collaborating writers in a PC/NPC role. For a first-time writer, the game was astonishingly good and balanced. The only characters who had serious problems were my character and one other closely related to my character. If I say I played the Captain of the Celeste, it should tell my LARP friends enough without saying too much about the plot of the game.

The game took the Alice combat system wholesale, and fortuantely, I was not a combat-heavy (or even very capable) character, as I've torn the system apart and put it back together again after my run of Alice, and could've done some real damage to that game as some of the more violently-motivated characters. About half the players were first-time LARPers, so the start of the game was somewhat awkward, but many of players dropped into very firm character only minutes into the run, and stayed there pretty much the whole game. The game was called three hours into the four-hour run, which was great as it gave us lots of time for game wrap and some very, very enthusiastic players the chance to tell all about what they did, where, and why. I hope both the game and its players make appearances at this season's and next season's LARP conventions, as once a few tweeks are made, this will undoubtably be a solid game to stand on its own in the current northeast short-run theatre LARPing community.

Tags: , ,
Current Location: Waltham, MA
Current Mood: cheerful cheerful

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breakinglight11
breakinglight11
Phoebe
Mon, Aug. 9th, 2010 01:14 pm (UTC)

Heh, "Robertsian"-- there's one for the literary critics of tomorrow. If this is the person I'm thinking of, the writer actually did ask my opinion on what was important in larp writing early on-- my suggestion about playing more larps before trying to write apparently going unheeded, heehee --and I believe she considered Alice to be a good larping experience, so there I suppose would be my influence. Glad the game went well, and it was very nice of you to fill in at the last moment in a new writer's first-run game. Kind of wish she'd asked me before using my combat system, though. If it's not too petty, I may be dropping her a line about that.

Edited at 2010-08-09 01:14 pm (UTC)


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bronzite
bronzite
Robert Bronzite
Mon, Aug. 9th, 2010 01:19 pm (UTC)

I wouldn't fret over it -- the wholesale theft of combat mechanics in Theatre LARPs (and for that matter, in almost every kind of game) has a long and glorious tradition. The high road is to accept the flattery of emulation and have faith that people will recognize your influence in the games of other writers for years to come.


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