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LAN Party Post-Mortem - The Cover Story
October 2013
 
 
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Tue, Jul. 12th, 2005 08:46 am
LAN Party Post-Mortem

This weekend was primarily dominated by the LAN Party at ultimatepsi's. It had been a long time since I was part of the host crew for a LAN Party, and a lot of old equipment got to come out and play again. One of my big black hubs made the scene, but threatened to die on me. Percussive maintenance resurrected it. We had an all-time high for number of reserve machines -- three people brought spares. To my considerable chagrin, even a +3 modifier to our machine count didn't match the number of computerless guests. Such is life. To make the most of our available resources, I had Quake prepped and ready to go, although we quickly struck the 8 player cap on Winquake, and had some difficulty getting the more advanced engines running for some people. The play segued into Warcraft III and Total Annihilation, being other relatively non-resource-intensive games, and Defense of the Ancients seemed to become the dominant mod on Sunday. There was even a bit of UT2004 early on Sunday morning.

In terms of food, we were doing great. The snacks, soda and Chinese food didn't run dry the whole weekend, and the cakes were quite good. Cleanup also wasn't too much of a bear, and we were able to break down all the networking, tables, food, and other material in under two hours. The only real excitement was when Netgear's wireless router configuration software managed to torpedo DIAMOND's wireless drivers badly enough that I had to run a System Restore on the machine less than two hours before guests were expected. Have I mentioned how much I love Microsoft recently? Clickety-click, and the system comes back up.

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