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WoW - The Cover Story
October 2013
 
 
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Tue, Jan. 11th, 2005 03:07 pm
WoW

OK, so I've been playing a lot of World of Warcraft recently, and it just keeps getting better. I've pulled my vertically challenged warlock up to the eleventh level, and now have him stealing the souls of wildlife to help power his more impressive arcane works of supernatural engineering. The gameworld, for a multiplayer game, is more rich and varied than any other I have participated in, upto and including MUD's. The world is outstanding, and I've not left the stomping grounds of Warcraft I yet. The questing system is fantastic, and ensures that you'll be moving along as you develop. The quests have been carefully calculated to send you to more difficult areas as you become capable of dealing with them, and more over, they're interesting to do. Sure, there are the traditional kill X monsters of this type because they're harrassing the town, and the inevitable "Take this letter to so-and-so", but there are also more interesting quests, such as "switch this barrel of beer with a barrel of our competitor's beer at the Inn."

The gamespace, however, especially appeals to my secret love of logisitics. The mass transit system in the game is outstanding. Two of the Alliance capitals, Stormwind and Ironforge, are linked by an underground tram that features a beautiful view for a few moments as it travels through a glass tunnel under the sea. The bulk of transportation is via flying creatures that carry passengers between terminals all major cities and most minor cities. There are several boat links that connect the two continents of the word and outlying islands, as well as the famous Goblin Zeppelin that provides service on two different runs.

My character spends much of his time killing baddies and wandering the countryside with his pet Imp, looking for mineral deposits. He takes his hard-earned ores to forges, smelts the ore into bars of metal, and builds all kinds of toys out of them. He makes reasonably good money in the small tactical explosives market, and I've gotten quite good at battlefield deployments of dynamite (it makes a good first-strike weapon). I occasionally get a chance to group with my coworkers to blast through quests, but most of my time is spent soloing, which makes the game an interesting exercise in tactics, which reflects handily in skill and spell choice. At present I've almost mastered the art of having my imp hit one target in a pack, aggrevate it until it pursues him, then run back to be where we make with the boom-boom, the zip-zap, the flash-bang, and the ooph-thud.

However, the really interesting part was last night when I was selling my most recent salvage from the various baddies that needed killing, I got a message on the local defense channel saying the town was under attack. I dropped what I was doing and ran into the street in front of the building. Lo and behold, a team of Horde characters lead by a Level 60 Tauren Warrior were running into town, cutting down PC's and NPC's alike. I immediately switched my Inferno spell from "Safe" to "Cajun", and began dropping some unholy fire on the lead unit, who was engaging several low level Hunters that had jumped on him. As I reached a good firing position, more Alliance characters continued to pour out of every building in the town. Being a starting location for most character, precious few of the defenders were past level 20, and none past 25. What we lacked for in experience, though, we made up for in human (or dwarvish, gnomish, and elvish) waves of melee fighters that crashed against the badly outnumbered but outclassing invaders. The other spellcasters and I hurted all the direct damage and damage-over-time fire we could down on the now impeded and stalled advance, shaving important seconds off the lives of our assailants, and saving the lives of a number of defending fighters. Within minutes, the high-level attack force was defeated, and with cheers and dancing, the town celebrated its successful defense. Suffice it to say, the PvP system on the PvE servers is a lot of fun.

I'm going to keep pushing on this. I hope to make Level 20 today or tomorrow, which opens up the Summoning Ritual for my Warlock, which allows me to teleport other players to my position, and seems rather useful. We'll see how much more fun I can have once I start getting the more interesting spells and items.

14CommentReplyShare

petercooperjr
petercooperjr
Peter Cooper Jr.
Tue, Jan. 11th, 2005 09:16 pm (UTC)

Nifty. Sounds like a game Jessi or I could get addicted to.


ReplyThread
sirroxton
sirroxton
Adam Augusta
Tue, Jan. 11th, 2005 09:54 pm (UTC)

If you infect the office with Warcraft mania, the secret society will get you.


ReplyThread Parent
petercooperjr
petercooperjr
Peter Cooper Jr.
Tue, Jan. 11th, 2005 10:22 pm (UTC)

I fail to see what my statement has to do with any interactions at our office.


ReplyThread Parent
sirroxton
sirroxton
Adam Augusta
Tue, Jan. 11th, 2005 10:47 pm (UTC)

Because if you tell anyone in the office about the fun you're having, the rest of the department will start picking up WoW one by one... until it's all anybody talks about.

Since my girlfriend won't compete with WoW for my attention, I'd be left out. Sooo, so sad.


ReplyThread Parent
bronzite
bronzite
Robert Bronzite
Tue, Jan. 11th, 2005 11:06 pm (UTC)

Weeee! Adam uses Ewa's distaste for electronic entertainment to make himself the victim of discrimination in videogaming, thereby allow her to dictate policy for a social group she isn't even present in.

Now that's secret society stuff.


ReplyThread Parent
sirroxton
sirroxton
Adam Augusta
Tue, Jan. 11th, 2005 11:12 pm (UTC)

Ain't it grand? The ethics of the situation are defined by intent, which is absent, so unintended control is being exercised through purely ethical means. It's a beautiful dynamic. So beautiful, it makes me want to cry.


ReplyThread Parent
bronzite
bronzite
Robert Bronzite
Wed, Jan. 12th, 2005 04:14 pm (UTC)

Dude, your ethics suck.


ReplyThread Parent
sirroxton
sirroxton
Adam Augusta
Wed, Jan. 12th, 2005 04:16 pm (UTC)

You sunk my battleship!


ReplyThread Parent
taranhero
taranhero
Taran
Thu, Jan. 13th, 2005 03:20 pm (UTC)

Ahahahahahaha.

(Hm. What server are you on? I predict that we're not on the same one -- I joined Proudmoore last night.)


ReplyThread Parent
bronzite
bronzite
Robert Bronzite
Thu, Jan. 13th, 2005 03:37 pm (UTC)

Alas, I am on Khadgar.


ReplyThread Parent
bronzite
bronzite
Robert Bronzite
Thu, Jan. 13th, 2005 03:48 pm (UTC)

Ah. I see you joined Proudmoore just before it entered its extended 16-hour maintenance cycle today. Perhaps you should start a character on another server whilst you wait for the system to come back up...


ReplyThread Parent
petercooperjr
petercooperjr
Peter Cooper Jr.
Tue, Jan. 11th, 2005 10:31 pm (UTC)

Well, I found their web site and looked into this game more... (The only info I've heard on it is basically from bronzite's posts.) Since it requires a monthly fee, I can't see myself joining anytime soon. Also, their web site does a horrible job at convincing me why I should play the game. (It just seems poorly organized for newcomers to me, although it looks like it provides valuable information for people who have already decided to play the game.)

I think I'll stick with Nomic as my gamer habit this month.


ReplyThread Parent
bronzite
bronzite
Robert Bronzite
Wed, Jan. 12th, 2005 04:16 pm (UTC)

In all fairness, I can justify the $14.99/month by using the dollars/hour rule. When I work it out, the cost comes to only about $0.38 an hour for an average week, and since my entertainment cap is around $4.50 an hour, its actually quite a cheap form of entertainment.


ReplyThread Parent
petercooperjr
petercooperjr
Peter Cooper Jr.
Wed, Jan. 12th, 2005 04:40 pm (UTC)

If you're sure that you're going to spend that much time on it, then it certainly makes sense. I just wouldn't be so sure, and their web site in the few minutes I was there failed to convince me that I would.


ReplyThread Parent